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Post by Deleted on Aug 3, 2016 16:04:27 GMT
Please help decide once and for all how many suns should be in our sky. The single sun gives a familiar Earth-like feeling, but it can be any kind of star -- we could have a small, bright blue dot, or a large dim red monster.
Multiple sun systems can give us an other-worldly feel, and really adds a little sci-fi flavor to the fantasy, when players can visualize our world as an actual place, physically possible in time & space. [If not mistaken they say binary stars are (the most?) common in our galaxy at least.] Remember that after the cataclysm, Domdaria has been in virtually constant daylight; was that because a gas giant ignited and a new sun was born on what should be the night side of a rotating sphere? It's possible to even start off with a binary system, but the gas giant becoming a sun made Domdaria's sky have 3 suns, (2 in the "day" and 1 in the "night").
Whatever number of suns we decide on, there are surely options to simulate such a solar system to base a time system on, including eclipses and such. We would even be able to have a list of major astronomical events to tie into game events for as long as it continues to exist.
The number of suns will heavily affect future game art (landscapes) and even impact the cultural aspects of the world (The Three Suns of the Toldaran Flag, hehe). Please vote before Aug 15; I will exercise my power by the will of Afara to break a tie and then get to work to append the lore and finish fleshing out the rudimentary cultures as they relate to the skies above.
Thank you for reading this and voting on such an important meta-issue.
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Post by Deleted on Aug 17, 2016 19:14:20 GMT
So, unless anyone has any objections, to break the tie, I think the middle route may be the most prosperous; two suns, close to each-other. There will be one more issue (at least) for us to vote on before finalizing the astronomical system this world is part of.
All good for now?
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Post by Deleted on Sept 9, 2016 6:23:20 GMT
So far, my research has produced some of the tools needed to create a working astronomical model for the planet (and universe) for which Domdaria takes place. Since we know that after the cataclysm, the day never set on Domdaria (Toldara / Bargof), and this is a completely likely scenario according to physics, when a planet becomes in sync with its star(s).
Don't worry, even though the model would be constructed, I am NOT proposing we start having other planets and stuff, (yet! j/k, well, maybe...lol).
By modeling the star system Domdaria is in, we will have some AWESOME benefits to content development for lore. Since the precise timing of celestial events (moons, other planets, comets, etc.,) would be mathematically derived and could be used to more-or-less easily create a beautiful expression of 'natural' cycles that occur within our world. By having a 3d star field around the system, we will be able to create screen shots of the sky for constellations (when we develop night feature). [Remember, not all celestial events are invisible in day light....plus:]
So, when a planet is naturally tidally synced with its star(s), the side always facing the sun gets extremely hot, scorched, while the opposite side gets beyond critically frigid; these planets are called "eyeball worlds". A ring of twilight goes around the planet, which could harbor life between the two extremes. If the continent (which, let's face it, feels more like a large island, (so far,) could be locked in this eternal twilight, closer towards the sun side. The implications of the eyeball world makes a very interesting physical model for us to develop into a mind-expanding experience for our players.
If all this sounds like a jumble of hazy ideas, my apologies, but I just couldn't keep you all in the dark with this research -- the possibilities of the progression of the 3d astronomical model to Domdaria make me extremely excited!!! Ahhh!!! What do you all think?? Do you have any concerns Afara?? Are you not pleasantly surprised with this direction?
The model can be tweaked as it is developed, but if we can have anyone with ideas about the model, please comment. Things that need to be decided include: does our planet have a moon? (is it a moon of a larger planet?) how many planets are in the system? Are there any special numbers of stars or comets, etc that we could use to make a perfect model for our world?
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Post by Afara on Sept 13, 2016 16:01:30 GMT
So many questions and so few answers. Lore and role play is not my strength and whatever you find the best I think we should go with.
One thing though: the easier it is to understand the better, a specially for player like me that do not like to read a lot of text and is more interested in the lore as a mean to progress in the world rather than for its own sake.
If you would put a gun to my head I would say that our planet is one of a few in a solar system with one sun. Our planet would have one or two moons.
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Post by Deleted on Sept 14, 2016 8:47:21 GMT
OK, let me put together the model and pull it all together; it shouldn't take more than a few hours of dedicated work to get it presentable, and give a general idea of a map idea. Since learning about the physics of an eyeball world, and the hypotheses of how life would evolve, it just seems like it would fit our world perfectly -- even the background graphic of that eerie twilight. [So, it is thought that plant life on an eyeball world would evolve to be very dark, even black in color -- this blew my mind since the Dead Forest is 'afflicted' by a dark corruption; making it possibly explained by evolution, haha.] Would you like to override my deciding vote on doing a binary star system? The type of binary star system I'm aiming to use is called an 'eclipsing binary' star system, with absolutely minimal separation, which in the sky without sunglasses, would look like one big sun, that changes shape over the course of 1.3 earth days. Here's a nice picture of the vision: 1.bp.blogspot.com/-XmikpC-z0u0/U71kVPcd-fI/AAAAAAAAGkU/xehx4WqMZDA/s1600/Post+-+July+2014+(17)+-+1.jpgThis is similar to the size differential and color I was thinking of the stars to use: cdn.phys.org/newman/gfx/news/hires/2012/keplerdiscov.jpgHere is a cool simulator: astro.unl.edu/naap/ebs/animations/ebs.htmlcheck out these Presets: 15. AW UMa -- interesting, but a little different than the pictures. 16. AW Lac -- similar to the idea 17. DM Del -- reduce the separation, and that looks cool? 24. AF Gem -- this could be another one to look into, and could be interesting to do. 51. AE Phe -- looks good? 52. V885 Cyg -- I like this one maybe the best -- it fits the pics above, too. 54. EF Dra -- this one with the separation turned down all the way, looks almost perfect, too. Please let me know what you think Afara, and anyone else, too. I think these close eclipsing binaries gives you the basic 'one sun' feeling but at the areas where the sun is on the horizon, one could make out two spheres, which could be a funny thing for the people in our world to argue about, "Are there two suns or one?" And we would never have to give an official answer, but allow people to explore that for themselves. (great RP potential there, )
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